Eggy Party Official Website

Return

10/22 Update and No-Downtime Maintenance

2026-10-22

Hey Eggies!
To ensure all players can have a great gaming experience, we will be performing a zero-downtime maintenance during  10/22 08:00-08:30. We will make another announcement notifying you about the end of the update once it's been concluded. Details of this update are as follows:

Game Mode Updates

[Pumpkin Invader] Mode Update

Halloween Celebration, All-New Upgrade!
Update Time 10/23 10:00
1. Map Update Details: The all-new map [Pumpkin Market] is coming soon! Both 24-player mode and 12-player mode are available. Visit the market together and kick off the Halloween celebration!
2. Pumpkin Faction Skill Pool Update: More new skills are joining the Pumpkin faction! Each match will randomly offer 5 different skills for Pumpkins to choose from, bringing even more ways to play!
3. New Optional Skills: Added [Candlelight Track], [Gravity Bomb], [Hugging Potion], and the Pumpkin King-exclusive skill [Invisible]! Existing skills have also been boosted!
4. New Neutral Items: Added [Pumpkin as Eggy] when a Pumpkin picks up a mask, [Eggy as Pumpkin] when an Eggy picks up a mask, [Transformation Cannon], and [Vanishing Eggy]. Use [Vanishing Eggy] to disguise yourself as a candle on the map and hide well!

The following optimizations will take effect after the 10/22 maintenance
1. New Pumpkin King Contest Mechanic! At the start of a match, Eggies can join the contest for a chance to transform into the Pumpkin King!
2. Survivor Faction Skill Update: [Taunt] now has a much shorter cooldown and gets enhanced in the second and third phases with cooler effects and a larger range!
3. New In-Match Features: [Bush Changing Room] - quickly change outfits to blend into the scene, [Selfie Feature] - take a photo with a Pumpkin, and [Mode-Specific Quick Chat] - use "The Pumpkin is coming! Run away!" to warn teammates with one tap!
4. New Candle Mechanic: Pumpkins can reduce their Skill Cooldown after picking up candles!
5. Map Delisted: [Over the Ancient Castle] has been temporarily delisted. It will return to meet the Eggies again in the future!

[Who's Rotten?] Update Bulletin

1. [Who's Rotten? - Ideaverse] Mode Rotation
Update Time: 10/23 10:00
[Stealth Knife Fight] will be temporarily taken offline. The all-new limited-time mode is [Shield Fiesta]. Stack your Shields to the max and double the fun!
Class Composition: Random Bad Eggy*3, Random Neutral*1 (Hermit Eggy/Kung Fu Eggy), Invincible Eggy*2, Knight Eggy*2, Enforcer Eggy*2

2. Custom Rooms now support the following mode configuration features to help you create even more fun modes!
(1) Bad Eggy Knockdown Disabled: When enabled, Bad Eggies cannot use Normal Knockdown.
(2) Faction Awareness Type: Faction information can be identified by the color of number tags. This can be set to all factions knowing each other or only allied factions knowing each other.
(3) Starting Class Distribution Method: Multiple classes are offered at the start of the match, and players can choose one. You can set class selection to choose 1 of 4, 1 of 3, or 1 of 2.
(4) Initial and Post-Use Skill Cooldown: Set the cooldown for each faction's class skills.

[Hype] Series Gameplay Updates

[Cold Heiress Zhuyue] Fantasy Outfit Now Available
Event Time: 10/23 00:00-11/12 23:59
Event Scope: All players on the server
Event Details: The Cold Heiress Zhuyue [Crimson Sonata] Fantasy Outfit is now available in the Mall. During the event, purchase the bundle pack for 50% off and save 120 Egg Coins! After purchase, you will receive the matching Hype Outfit and Weapon Outfit, and you will immediately gain access to the Cold Heiress Zhuyue hero in Hype Series modes. Join in now!

[Eggy Bumper Chess] New Duo Enhancement Cards

Update Time: After the update on 10/22
Update Details: Exclusive Trait Bond Enhancements are now available in Duo Mode too! Unlike Exclusive Class Bond Enhancements, the teammate effects of Trait Enhancements are more closely connected to their original effects.

[Eggy Farm]Rewards Added for Helping Swallow Fish

Claim Rewards for helping and accelerating Swallow Fish upgrades!
After the update, Players can earn rewards by helping friends' Swallow Fish or accelerating their upgrades. Each time, you can receive 2.4 hours' worth of earnings from your own Swallow Fish. How much you can claim each day depends on your own Swallow Fish's Lv.
Please note that each time you help or accelerate an upgrade, it will use 2 of your daily chances to take others' crops.
Head to your Eggy Friends' Fish Tanks or Naughty Eggy's multiplayer Farm and see where you can lend a hand!

Event Updates

[Sweet Interaction Special Effects] Prize Pool Update

Event Time: 10/23 00:00-11/12 23:59
Event Scope: All players on the server
Event Details: New interaction special effects [Lovey-Pawy] and [Sweet Marshmallow] are here! During the event, join the Drawing to randomly receive rewards from the prize pool. You are guaranteed an Epic interaction special effect within up to 7 draws in each prize pool. If you win the grand prize early, you will receive the other unclaimed rewards in the prize pool as gifts. Collect 2 Epic interaction special effects to get an extra Avatar Frame x1.

[Weekend Hustle] Free Action "Bear Shiver" Giveaway

Event Time: 10/26 00:05-11/1 23:59
Event Scope: All players on the server
Event Details: The Action [Bear Shiver] can be claimed from Monday to Sunday. Complete goals to get 6 Iris Coins and a [Ranked Party Protection Card]. Invite your Eggy Friend to claim them together. Note! [Energy Supply] is only available this weekend. Don’t forget!

[Cold Heiress Zhuyue] Fantasy Outfit Arrives

Event Time: 10/23 00:00-11/12 23:59
Event Scope: All players on the server
Event Details: The Cold Heiress Zhuyue [Crimson Sonata] Fantasy Outfit is now available in the Shop. During the event, purchase the bundle pack to enjoy a 50% discount and instantly save 120 Egg Coins! After purchase, you will receive the matching Hype Outfit, Basic Outfit, and Weapon Outfit as gifts. Come join in!

New Mall Items for Direct Purchase

Event Time: Starts on 10/23 00:00
Event Scope: All players on the server
Event Details: Wonderfully unexpected! The all-new [Bugles] Headwear is now available in the Mall. Put it on and show off all you want!

Eggyverse & Workshop Updates

Map Limit Update

The map draft limit for contracted creators has been raised to 1,500, and the published map limit has been raised to 500. We look forward to seeing Builders create even more high-quality map content.

Unit-Related Updates

1. Three dynamic light source units have been added: "Dynamic Point Light," "Dynamic Spotlight," and "Dynamic Rectangular Light." They offer more realistic lighting effects and can also clear Fog effects and cast shadows. 
(1) To use dynamic light source units, turn on "Multi-Light Source Mode" under [Sky Settings] - [Lighting] - [Realistic Light Sources]. Properties such as "Lighting Grid Size" can also be adjusted here. 
(2) Using dynamic rectangular light sources also requires enabling "Rectangular Light Source". If there are no dynamic rectangular light sources in the scene, we recommend keeping this option disabled.
2. When a special effect unit is selected in a scene, the particles in the special effect will be outlined.

[UI Editing] Update

1. Added a batch of image assets related to Treasures and the Battle Pass.
2. Optimized the sorting and classification of node widget properties, making properties easier to find.
3. Fixed an issue with italic text.

Optimizations and Bug Fixes

Adjusted the cloud save autosave logic. It will now keep a custom number of automatic map saves based on the autosaved version.

Adjustments & Optimizations

[Hype] Series Adjustments and Optimizations

1. [Hype Arena] Draft Mode Added to Room Creation
-Draft Mode has been added to room creation. Ban heroes in team order for a fairer competitive battle experience! 2. Quick Chat for Card Info
- You can now double-tap a card on the match details screen to send it to the chat box, making it easier to remind teammates about enemy cards and equipment
3. Hype Properties Panel Optimized
-Tap each property in the properties panel to view its specific meaning and components, helping players better understand the properties in equipment, cards, and hero skills
4. [Hype Series] Hype Skill Balance Adjustments
(1) [Frenzy] Buffed
-Cooldown reduced from 35 seconds to 30 seconds
(2) [Healing] Buffed
-Changed from instantly healing all allies in range for 12% Max HP, with the recovery effect halved if they are healed again within a short time, to instantly healing all allies in range for 12% Max HP and granting a 25% boost to healing and recovery effects for 6 seconds
(3) [Control Break] Adjusted
-Cooldown adjusted from 30 seconds to 40 seconds
-Duration reduced from 1 second to 0.75 seconds
(4) [Weakened] Adjusted
-DMG dealt by enemy heroes reduced from 60% to 50%
(5) [Shield] Adjustments
-[Hyper Brawl] Cooldown changed from 30 seconds to 35 seconds to match [Hype Arena]
5. Hero Balance Adjustments
The release of [Control Break] has significantly changed the overall battle situation. In response, we have made a round of hero balance adjustments.
(1) [Von Dango] Buffed
Von Dango's sustain and burst are both based on Max HP, but in previous versions, its late-game growth felt a little weak, and its movement distance was also somewhat lacking. As a result, we have increased the level growth rewards of its passive and the benefits from its Ultimate, while also increasing the movement distance of its second skill.
-Passive Skill "Sweet Supply" increased from 20 + 3% of self Max HP + 0.2% * self Level * self Max HP to 20 + 3% of self Max HP + 0.3% * self Level * self Max HP
-Skill 2 "Orb Dash" dash distance increased by 15%
-Ultimate "Bouncy Tangyuan" DMG changed from 25/35/45 + 30% Magic ATK + 3% of own Max HP to 25/40/55 + 30% Magic ATK + 4% of own Max HP
(2) [Rose Knight] Buffed
We noticed that Rose Knight's early-game survivability was a bit weak, and the payoff from his Mark burst could not keep up in the late game. So we slightly strengthened his durability and passive gains, making the Rose bloom even more deadly.
-Basic Physical DEF increased from 35 to 38. Basic Magic DEF increased from 25 to 28
-After Passive Skill "Rose Mark" triggers, the Movement Speed boost increased from 20% Movement Speed to 30% Movement Speed for 3s. The DMG triggered by "Rose Mark" increased from 15 + 90% Physical ATK to 15 + 3 * self Level + 110% Physical ATK
-Skill 1 "Flower Sword Stab" cooldown changed from 8.5/8/7.5/7 to 7.5/7/6.5/6
-Skill 2 "Rose Stab" cooldown changed from 8 to 8/7.5/7/6.5. Enhanced Normal Attack DMG changed from 17/24/31/38 + 75% Physical ATK to 25/32/39/46 + 75% Physical ATK
(3) [Yeggy] Buffed
Yeggy's late-game durability and engage frequency were both on the conservative side, making it difficult for him to gain an Advantage in team fights. We want to make his pressure resistance and mobility smoother, so we made the following adjustments
-Passive Skill "Sacred Shield" now initially grants an extra 20% Physical DEF instead of 16% Physical DEF, and the extra Physical DEF gained per level has been increased from 1% to 1.5%
-Ultimate "Let's Roll!" cooldown adjusted from 20 seconds to 20/18/16 seconds
(4) [Dark Punch Wagner] Adjustment
Dark Punch Wagner's "Blood for Attack" conversion efficiency and the margin for error on "Steely Defense" were both relatively high. Even a failed block carried almost no penalty, so we are slightly tightening the conversion efficiency and the refund on failed blocks to make "preemptive blocking" an action that truly requires skill.
-Passive Skill "Iron Will" adjusted from gaining 1 Physical ATK for every 30 extra HP to gaining 1 Physical ATK for every 35 extra HP
-Skill 1 "Steely Defense" cooldown adjusted from 12 seconds to 12.5/12/11.5/11 seconds. Cooldown refund on failed blocks adjusted from 50% to 20%
(5) [Knife & Shield Dog] Adjustments
With its "See Through" Enhanced Normal Attack and "Evade" Shield, Knife & Shield Dog has both high sustained DMG and excellent self-protection, making its overall power slightly higher than expected. We are keeping its core playstyle of offense and defense combined, but toning down its DMG and Shield by weakening its Lv. scaling and Shield strength.
-Passive Skill "See Through" Enhanced Normal Attack DMG adjusted from 10 + 110% Physical ATK + 3 * self Level to 10 + 110% Physical ATK + 1.5 * self Level, and "Magnificent Curtain Call" DMG adjusted from 60 + 150% Physical ATK + 10 * self Level to 50 + 150% Physical ATK + 10 * self Level
-Skill 2 "Evade" Shield granted to self adjusted from 55/65/75/85 + 100% Physical ATK to 45/55/65/75 + 80% Physical ATK
6. Bug Fixes
-Fixed an issue where [Little Flame] could trigger "Life Force" twice by tapping repeatedly during the movement from Ultimate "Meteor Blaze"
- Fixed an issue where [Dual-Faced Teacher] was incompatible with the Supreme Card "Eggy Long-Arms"
- Fixed an issue where [Dual-Faced Teacher] could still trigger the Supreme Card "Double Volley" after switching to Rock Form
- Fixed an issue where [Naughty Eggy]'s Skill 1 "Running Late" could still be used while imprisoned
- Fixed an issue where [Gray, the Painted Maiden]'s Skill 2, "Shadow Shift", could still be used while Immobilized
- Fixed an issue where [Rose Knight]'s Skill 1, "Flower Sword Stab," did not trigger orb DMG
- Fixed an issue where [Rose Knight]'s Skill 1 "Flower Sword Stab" had insufficient aim assist range
- Fixed an issue where the Equipment Card "Airbag" could no longer gain stacks after the other team ended battle early
- Fixed an issue where the Purple Card "Get Clinical" could no longer gain stacks after the other team ended battle early
- Fixed an issue where using "Play Again" after a match ended caused the skill button to be missing in the new match, making descriptions unavailable

Fright Night Escape

Bug Fixes
1. Fixed an issue on the MVP screen where voice lines were not replaced for Hunter outfits with special voice lines.
2. Adjusted the positions of some windowsills on the second floor of Nightless Terror.
3. Fixed an issue where the Hunter badge "Easy Pickings" did not take effect properly.
4. Fixed an issue where the Miner could use the "Shovel" without mining coal in some cases. Using it would consume the skill without producing any effect.
5. Fixed an issue where the auto-control marker was not visible when the Medium observed teammates.
6. Fixed an issue where an Alchemist being eliminated would cause other Alchemists' "Everflame" to go out.
7. Fixed an issue where the Executioner's skill did not enter cooldown properly if they were interrupted very shortly after throwing the scythe.

[Horror Hunters] Adjustments & Improvements

1. The Horror Festival limited-time item [Horror Treasure Map] will be officially reclaimed on 25 Nov, 10:00. If you have not used it yet, please remember to use it. Do not miss your last chance to go treasure hunting!
2. Added a quick-use feature for Horror Hunters Trial Cards. Players can view and use Membership Trial Cards on the Horror Hunters Membership interface.
3. Added line-of-sight blocking effects to Storage-type items in maps. You can now try hiding in Storage to shake off some Monsters chasing you!
4. The Valuable [Battle Vanguard Transformer] can now be obtained by opening Chests in Eggy Asylum.
5. Optimized the logic for the Horror Hunters Wishing Tree results phase. During the results phase, Players will be immune to Monster DMG for a safer experience.

[Amazing Ebby] Adjustments & Optimizations

1. Optimized the display of Ebby Study Slots on the exploration results interface.
2. Fixed an issue where Ebby name cards and Titles were not fully displayed in some cases.
3. Optimized the location guidance for the Strange Fluctuation [Catch the Stealthy Cat] and the Stealthy Cat's movement route.
4. Adjusted the spawn locations of the Strange Fluctuation [Stealthy Cat's Chest] in different exploration stages. It is now easier to spot and find.
5. Fixed an issue where, in some cases, there was a delay before Ebbies entered the backpack after being captured in Baybreeze Land.

[Eggy Bumper Chess] Adjustments & Optimizations

1. Equipment Adjustments
Buffs:
(1) Flash Blade:
- Mana: Adjusted from 10 to 15
(2) Colossus Axe:
- Physical ATK: Adjusted from 20% to 25%
(3) Destroyer Rocket Launcher:
- Physical ATK: Adjusted from 25% to 30%
(4) Felblade:
- Mana: Adjusted from 10 to 15
Nerfs:
(1) Knight's Broken Sword:
- Physical ATK: Adjusted from 25% to 20%
(2) Champion's Gloves:
- Crit Rate: Adjusted from 30% to 25%
(3) Perfume Bottle:
- Magic ATK: Adjusted from 15 to 10
(4) Thorny Rose:
- DMG Boost: Adjusted from 15% to 10%
2. Enhancement Card Adjustments
Buffs:
(1) You Make Me Cry:
- DMG Check: Adjusted from every 3.5 meters moved to every 2 meters moved
(2) Potion Bomb:
- DMG: Adjusted from 300% Physical ATK + 20/30/45% Magic ATK to 350% Physical ATK + 40/60/90% Magic ATK
Nerfs:
(1) Class Leader's Might:
- Physical ATK Bonus: Adjusted from 2% Max HP to 1.5% Max HP
(2) Starlight Road:
- Shared DMG: Changed from 360/540/810% Magic ATK to 320/480/720% Magic ATK.
(3) Thunder Electric Laser Punch:
- DMG: Changed from 400/600/900% Magic ATK to 360/540/810% Magic ATK.
3. Duo Card Enhancement Adjustments
Buffs:
(1) You Make Me Cry:
- Magic ATK Bonus: Changed from 2x the total value of allied Eggies on the field to 3x the total value of allied Eggies on the field.
Nerfs:
(1) Yeggy Rules the World:
- Removed Effect: You gain 1 [Deviled Egg] when an allied player wins a round.

Ranked Party Blessings & Limited-Time Items Adjustments

Fixed issues related to Season Blessings and limited-time items.
1. Fixed an issue where using the item [Dimensional Strike] could sometimes cause abnormal collisions.
2. Fixed an issue where the Blessing [Croakie] would put the ultimate skill on cooldown.
3. Fixed an issue where [Clone Eggy] could blow itself up when using Land Mines.
4. Fixed an issue where [Lonewolf Eggy] did not correctly reduce ultimate skill cooldown.

[Crazy Farm] Experience Optimization

Fruit Spirit Experience Optimization Update
(1) Spirit Seed Hatching: Added one-tap harvest to collect all harvestable Spirit Seeds at once; hatching animations can now be skipped by tapping; on the reward screen, you can directly release, deploy, or store them in the Warehouse;
(2) Fruit Spirit Warehouse: Added Search, Filter, and Multi Select, with support for batch release through Multi Select;
(3) Mutation Monitoring: Optimized how mutation configurations are saved and fixed an issue where tapping Confirm could show an incorrect prompt in some cases;
(4) Gallery: When new rewards are available, the Gallery entrance displays a gift box red dot notification to remind Eggies to claim them.
May your Farm have a bountiful Harvest, and may you collect your favorite Fruit Spirits soon!

[Farm] Experience Optimization

1. Adjusted Respawn Point locations for Eggies of different levels when entering the Farm to make the experience smoother for everyone.
2. Added a feature that shows friend nicknames on Duo Display Stands. Now, after equipping the [Pure Vow Display Stand] or [Moonlit Meeting Display Stand], players can choose whether to show their friend's nickname on the Duo Display Stand edit screen. 

Eggshell Adjustments and Optimizations

1.Optimized post scrolling speed on the Eggshell Discover page.
2.Fixed an issue where thumbnails could not display properly after posting on Eggshell.
3.Optimized sensitive word detection for Eggshell.

System Adjustments and Optimizations

1. Added a Level requirement for Likes on the Info page. The Like feature unlocks once an Eggy reaches Lv. 5.
2. Fixed an issue where the faction voice receiver could not hear teammates' team mic in certain scenarios.

Eggy Arena

When creating rooms in Eggy Arena, you can now add AI fillers.


For more Eggy news, follow the official accounts below
• Official Site: https://www.eggyparty.com/
• Facebook: https://www.facebook.com/EggyPartyGlobal/
• Instagram: https://www.instagram.com/eggypartyglobal/
- TikTok:https://www.tiktok.com/@eggypartyglobal
• Discord: https://discord.gg/eT5AUaZVKh
- YouTube:https://www.youtube.com/@eggypartyofficial