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6/17 Update and No-Downtime MaintenanceI

2026-06-17

Hey there, Players:

We have completed our maintenance without downtime on 6/17 08:00 (UTC+8). Here’s what’s included in this update:

I. Fright Night Escape
[Fright Night Escape] Mode Update:

1. New Survivor [Executioner - Benoose] Arrives!
Update Time: 6/18 10:00 (UTC+8)

Executioner - Benoose excels at wielding a massive scythe and chains, delivering powerful restraints against a single Hunter. He shows strong control and flexibility. Successfully restrain 4 times to unlock the powerful Finisher "Purifying Divine Pillar", greatly boosting combat strength.

6/18 10:00 (UTC+8) After the update, Eggies can go to [Mall] - [Entertainment Mode] - [Fright Night Escape], or use the mode entrance character screen to exchange [Coal] or [Fun Coin] for permanent access to play "Executioner - Benoose".

2. Dragon Boat Festival Limited-Time Item Mode Begins
Update Time: 6/17 After maintenance

After the update, Fright Night will launch a Dragon Boat Festival limited-time item mode, excluding Ranked Mode. Tasty rice dumplings will spawn on the map, and both Survivors and Hunters can enjoy them. After eating a dumpling, you will receive a variety of small items. Grab your Eggy buddies and start exploring. This update adds new small items for Survivors: "Mini Hunting Rifle" and "Mini Boxing Gloves". New small items for Hunters: "Little Rice Dumpling", "Mini Hammer", "Tiny Elephant in the Cabinet", "Ghost Pup", and "I Am a Kitten".

3. New Season Begins

Fright Night Escape Ranked Mode will receive a seasonal update on 6/19 00:00 (UTC+8). Eggies' Egg Rank in Fright Night Escape Ranked Mode will carry over to the new season. For detailed carryover rules, see [Fright Night Escape - Ranked Mode Egg Rank Carryover Rules].

II. Horror Hunters
[Horror Hunters] Gameplay Update:
Update Time: 6/18 10:00 (UTC+8)

1. The all-new Monster [Grass Carp King] has appeared in Good Eggy Mart and Winslow Manor. Before its Bubbles attack arrives, you will smell the fresh fragrance of grass carp first.

2. The all-new [Grass Carp] series of Valuables now spawns in Good Eggy Mart and Winslow Manor. Join the brand-new adventure now.

3. The BBQ shop has new items. Come take on the challenge of making the brand-new dish [West Lake Cool Fish].

III. Eggy Racer
[Eggy Racer] Gameplay Update:
Update Time: 6/18 10:00 (UTC+8)

1. New maps: [Block Town] [Dragon Boat Racing] [West Lake Dash]. Come challenge your limits.

2. New items: New Item Box items [Bowling Ball] [Dragon Boat] [Mount Tai Crush]. Each item has its own strengths. Come try them out.

3. New racers: 2 new racers added. Play Eggy Racer mode to unlock them for free.

The following content will take effect after the 6/17 version update:

4. Item Boxes adjusted so each row can only be Picked Up once. Item Boxes refresh immediately after being Picked Up. Item Box pickups reset after the lap refresh.

5. Added a Super Start feature. Press the corresponding button at the exact moment the opening countdown hits zero to trigger a powerful Super Start.

6. Added Shadow Challenge gameplay. Tap"Shadow Challenge" on the Eggy Racer screen to challenge a friend"s shadow or your own. There is no fastest. Only faster.

7. Eggy Racer now supports custom settings. You can edit them via Settings - Controls - Custom Layout.

IV. Hype Series
[Hype] Series Gameplay Update

1. New Season Begins:
The Hype Arena Ranked Mode will receive a season update at 00:00 on 19 Jun.
6/18 23:30 (UTC+8) to 6/19 00:05 (UTC+8) will close the matchmaking entrance for Hype Arena Ranked Mode.
Eggy players' Hype Arena Ranked Mode Egg Rank will carry over to the new season. For details, see [Hype Arena - Ranked Mode Egg Rank Carryover Rules].

2. Happy Dragon Boat Festival:
Celebrate the anniversary. The Hype gameplay now includes Dragon Boat Festival and anniversary events, with limited-time events opening on 6/18 10:00 (UTC+8).

(1) Events will descend on Hype Series gameplay for a limited time. They will be assigned randomly at the start of each match. Some events include:

-Wish Mall: The Haligtree has opened an anniversary-exclusive Shop. During the Equipment Card round in this match, you can choose your gear. (Arena exclusive)

-Sweet and Savory Rice Dumplings: During the combat phase, 8/16 Sweet and Savory Rice Dumplings will drop randomly on the 2-player/Team Mode battlefield. Permanently add properties, then draw properties next round.

-Haligtree Gift: The Haligtree spirits bring an anniversary-exclusive gift. In this match, you can re-pick heroes, and you will not lose points even if you lose the match.

-Tree Hollow Boon: Secrets hide within the hollow. In the first round, the draw may include "Egg Break". After selecting it, the Equipment Card round will become a draw for Buffs cards.

(2) Events can be used in rooms for a limited time.

3. Twin Blades Mechanic Update, effective with the 6/18 version update.

To prevent back-to-back Twin Blades stacking from creating burst far beyond expectations, and to encourage more diverse build options, the Twin Blades mechanic has been adjusted to a maximum of three strikes, with damage decreasing by stage. Twin Blades/Triple Blades damage is reduced to 50%/25%.

4. Brand-New Fantasy Outfit: MC Spitfire [Frenzied Soundwave]
Event Time: starting 6/18 00:00 (UTC+8)

Event Content: The MC Spitfire [Frenzied Soundwave] Fantasy Outfit is now available in the Shop. For the first two weeks, purchase the bundled Group Units gift pack for 50% off and save 120 Egg Coin. After purchase, you will also receive matching Hype outfits, a Basic outfit, and a Weapon Outfit. Join now.

5. New Hype Cards

(1) Supreme Quality:
-Pick Up Dumplings, Gather Fortune: Every 20 seconds, three dumplings will drop randomly within your range. Pick Up the meat dumpling to increase Max HP. Pick Up the salted egg yolk dumpling to increase Gold. Pick Up the sweet dumpling to increase Physics and Magic ATK.

-Rune Agreement: After combat begins, randomly gain two runes every 30 seconds.

-Fortune for All (Encore): When you gain a rune, add the same rune to your teammates as well.

(2) Purple Quality:
-Haligtree’s Blessing: When HP falls below 30%, immediately gain a Shield equal to 50% of Max HP, 40% Accelerate, and 20% omnivamp for 5 seconds. Triggers once per round.

-Happy Dragon Boat Festival: After being affected by a control effect, become immune to that control effect and gain control immunity for 3 seconds. Cooldown is 20 seconds.

-Repair Mark: After combat begins, gain a Recover Rune every 40 seconds. For each additional Mark card obtained, the cooldown is reduced by 10 seconds, down to a minimum of 20 seconds.

-Cooldown Mark: After combat begins, gain a cooldown rune every 40 seconds. For each additional Mark card obtained, the cooldown is reduced by 10 seconds, down to a minimum of 20 seconds.

-Rage Mark: After combat begins, gain a Fury Rune every 40 seconds. For each additional Mark card obtained, the cooldown is reduced by 10 seconds, down to a minimum of 20 seconds.

-Giant Mark: After combat begins, gain a Giant Charm every 40 seconds. For each additional Mark card obtained, the cooldown is reduced by 10 seconds, down to a minimum of 20 seconds.

-Healing Echo: When you grant healing or a Shield to a teammate, you gain the same effect at 30% strength.

-Healing Matrix: Gain 10% increased healing and Shield strength. When you apply healing or a Shield to yourself, grant a Shield or healing effect equal to 25% to the nearby teammate with the lowest HP percentage.

-Teddy’s Gift: When HP falls below 30%, pack yourself into Teddy’s Gift Box. For 2 seconds, recover 5% Max HP every 0.5 seconds. During this time, you are Immune to DMG and cannot act. Triggers once per round.

-Mysterious Goal: Participate in defeating 3 Eggy within 2 rounds (Team Mode: 6) to receive a Supreme card reward. Otherwise, receive a purple card reward.

V. Amazing Ebby

1、New Ebby Available
Update Time: 6/19 10:00 (UTC+8)

Clues about a new Ebby have been found in Ebbyland. Complete the Event Goal to earn an "Ecological Info Card", then track it down in [Forest of Runes] and [Sacred Tree Plain]. After getting the info card, you can also play test it for a limited time in Battle mode. The Play Test Ebby’s Lv. will match the average Lv. of the Battle Team you deploy

2、Limited-Time Ebby Potential UP Event
Update Time: 6/19 10:00 (UTC+8)-7/6 00:00 (UTC+8)

During this "Ebby Exploration Team" event, the average Potential of the new Ebby in Ebbyland, as well as Batty and Lava Giant, seems higher than before. Invite your friends and explore more together!

3、New Strange Fluctuation Update
Update Time: 6/17 00:00 (UTC+8)

The "Strange Fluctuation" mode is getting new content. A new Strange Fluctuation has appeared in Ebbyland, and Players are invited to investigate. Includes:

- Weather Anomaly: Misty covers Ebbyland, and [Ghostling] is Untraceable within it.
- Lord Anomaly: [Leafguana] has joined the territory struggle, with a chance for rare Exotic variants to appear.
- Nature Anomaly: Special egg nests will appear across the land. Rumor has it you can even Pick Up a Sublime Ebby Egg inside!

VI. Crazy Farm

1. Crazy Draw Event Is Live!
Time: 6/18 08:00 (UTC+8) - 7/23 23:59 (UTC+8)

Details: During the event, a new event weather [Nebula] will appear every hour on the hour from 08:00 to 20:00 each day. It can trigger the [Rainbow Dust] mutation. Submit fruit with the [Rainbow Dust] mutation for a chance to enter a Drawing for the brand-new crop [Calla Lily]. Also, the event Exchange Store has added new items such as [Dragondog Seed], [Starlight Point Chest], and [Seed Synthesis Boost Pack]. Join now!

2. Seed Synthesis Feature Optimization
Time: After the 6/17 update

Details: In Seed Synthesis, you can now view your current reward tier directly in the interface. It also supports one-tap seed autofill based on the selected value tier.

3. Fruit Spirit Enhancement Feature Is Live
Time: After the 6/17 update

Details: Enhancement has a chance to grant the Fruit Spirit an extra passive skill. It also has a chance to transfer the Fruit Spirit's Exotic Effect:

(1) In the My Fruit Spirit screen, you can enhance a selected Fruit Spirit. Enhancing requires blessings from other Fruit Spirits. After the blessing is completed, that Fruit Spirit will disappear, and its EXP will be transferred to the selected Fruit Spirit being enhanced;

(2) The passive skills and Exotic Effect of the Fruit Spirit that completes the blessing have a chance to transfer to the enhanced Fruit Spirit. There is also a chance to increase the number of passive skills on the enhanced Fruit Spirit. Give it a try!

IV. Fruit Spirit Gallery Progress Rewards Are Live
Time: After the 6/17 update

Details: After the update, you can claim collection progress rewards on the Fruit Spirit Gallery screen.

V. [Farm Joint Member] Crazy Farm Benefits Upgrade
Time: After the 6/17 update

Details: Players with an active membership can now use [Batch Harvest] 10 times per day. Save time and effort. Give it a try!

 

Game Mode Updates

I. Zongzi Leaves in the Air Event Starts
Event Time: 6/18 00:00 (UTC+8)-7/9 23:59 (UTC+8)
Event Eligibility: All players on the server

Event Details: Join the event and complete goals to get the outfit [Mugwort Greenie Outfit] for free, plus the Action [Sweet vs. Savory] and the Action [Kung Fu Master]!

II. New Sweet & Savory Zongzi Outfit
Event Time: Starts at 6/19 00:00 (UTC+8)
Event Scope: All players on the server

Event Details: New Eggy outfit [Sweet & Savory Zongzi] is here. During the event, enjoy a Limited-time Offer for 60 Egg Coins.

III. New Popcorn Machine Outfit
Event Time: Starts 6/18 00:00 (UTC+8)
Eligible Players: All players on the server

Event Details: The Popcorn Machine’s brand-new outfit [Hamster Wheel] is here! Purchase Hamster Wheel to also get the matching Eggy Toy. This Popcorn Machine outfit is available for all characters in the Chaser faction. It can replace the Popcorn Machine outfit you used in the match with the Hamster Wheel effect.

IV. New MC Spitfire Fantasy Outfit
Event Time: From 6/18 00:00 (UTC+8)
Event Scope: All players on the server

Event Details: MC Spitfire [Frenzied Soundwave] Fantasy Outfit is now available in the Shop. For the first two weeks, purchase the bundled Group Units pack at 50% off and save 120 Egg Coins. After purchase, you will also receive the matching Hype outfit, Basic outfit, and Weapon Outfit. Join now

V. New Arrivals in [Shop]

1. [Little Devil Pack] Is Now Available in the Shop
Event Time: 6/18 00:00 (UTC+8)-6/25 23:59 (UTC+8)
Event Scope: All players on the server

Event Details: The [Little Devil Pack] is here. Get the [Little Devil Headwear] and [Little Devil Back Accessory] together at an ultra-low bundle price!

2. [Healing Taro] and [Matcha Berry] Are Now Available in the Shop
Event Time: Starting 6/19 00:05 (UTC+8)
Event Scope: All players on the server

Event Details: FrankenTeddy [Healing Taro] and Teddy [Matcha Berry] Hype outfits are now in the Hype Shop. Purchase to receive matching Fantasy Outfit, Basic outfit, and Weapon Outfit. Join now

VI. "Executioner" Survivor Debuts
Event Time: 6/18 10:00 (UTC+8)-7/1 23:59 (UTC+8)
Event Scope: All players on the server

Event Details: During the event, complete goals to get a free Trial Card.

VII. Balloon Popping - Encore Outfits
Event Time: 6/18 00:00 (UTC+8)-7/16 23:59 (UTC+8)
Event Scope: All players on the server

Event Details: Inspiration Mushgrain and Pumpkin Meow will return for an encore. Come join the fun!

VIII. [Anniversary Pass]
Event Time: 6/18 00:00 (UTC+8)-7/9 23:59 (UTC+8)
Event Eligibility: All players on the server

Event Details: Log in for 7 days during the event to get rewards like the Paulownia Pipa toy and the Ranked Party Benefit Card. Spend 300 Egg Coins to unlock the Advanced Reward and get 30 Wish Coins right away, plus generous rewards like the Crying Blossom Pipa and 30 Iris Coins. Come take home the toys and amazing value perks!

IX. [Ebby Exploration Team]
Event Time: 6/19 10:00 (UTC+8)-7/5 23:59 (UTC+8)
Event Eligibility: All players on the server

Event Details: Join the event and complete a series of Ebby-related goals to get the new Ebbies "Ecological Info Card", an Ebby Battle Star-Up Card, a Choice Pack for past Info Cards, and plenty of free Ebby upgrade items!

X. Potential Fruit Purchase Limit Reset
Event Time: 6/18 00:00 (UTC+8)
Eligible Players: All players on the server

Event Details: The purchase limit for the Supreme Potential Fruit Chest in the [Ebby Shop] has been reset. After 6/18, all Eggies can purchase 3 Supreme Potential Fruit Chests again!

XI. [Weekend Hustle]
Event Time: 6/22 00:05 (UTC+8)-6/28 23:59 (UTC+8)
Event Eligibility: All players on the server

Event Details: Weekend Hustle is here. Enjoy free Iris Coins! Complete goals to claim Iris Coins*6, the Action "Radio Calisthenics", and a Ranked Party Protection Card! Invite your best Eggy buddies to claim the rewards together! Tip: If you like the Action "Maha Dance", be sure to join the event this weekend to claim it.

XII. Fright Night Outfits Now Available

The Hunter Vantia Outfit Pack [Jade Radiance] will return as a permanent Encore on 6/18 00:00 (UTC+8). Players can head to the Fright Night Shop to purchase it then.

 

Event Updates

I. Map Details Update

Improved the information layout on the map details page. You can now click "Features" to switch pages and view more detailed map information.

Eggyverse & Workshop Updates

I. Achievements Update

Added Achievements related to the new gameplay mode and earning Badges.

II. New Biography System
Event Time: After the 6/17 update
Event Scope: All players on the server

New Fright Night Chronicle system is here!6/17After maintenance, you can view Fright Night-related story content in Story.

 

System Update

Adjustments & Optimizations

I. Season Stages

New Season Stage Experience Improvements:

[Tea Field Quest]
Fixed an issue where speed became abnormal after Teleport. Reduced the difficulty of the obstacles in the first section.

[Zhenhai's Trial]
Reduced the number of Palm Thunders used by Master Zhenhai the first time, lowering early-stage difficulty.

[Hefang Market]
Reduced the number of NPCs in the stage to prevent overcrowding.

[Drizzling Hangzhou]
Adjusted the positions of some lotus leaves and Stone, reducing the difficulty of the final section. Fixed an issue where some Respawn Points were incorrectly placed.

[West Lake Stage]
Fixed an issue where some Item Boxes were incorrectly placed.

[Running Late!]
Adjusted the position and movement of the charging Volume in the final section, reducing the difficulty of the final section.

[Night Shift Loot]
Adjusted the spawn locations of some Gold, reduced the Movement Speed of the glass door, and made the overall collection route smoother;

II. Amazing Ebby
Ebby Battle Season 12 Balance Update

1. New Trainer Skill

(1) [Baton Pass]:
Replaces the selected Ebby with a backup Ebby, and restores HP equal to 10% of the selected Ebby’s missing HP. If there is no backup Ebby, restores HP equal to 10% of the selected Ebby’s missing HP instead.

2. Positioning Skill Adjustments

Crystal Refraction now comes with brand-new Attribute Trait effects. The new Crystal Refraction consists of a Basic effect plus an Attribute Trait combination.

Crystal Refraction Basic Effect:
Triggers when taking DMG. Gain a Shield that can block normal attacks. When a block succeeds, fire a laser to counterattack. Depending on the attribute, Crystal Refraction has different Attribute Traits as follows:

(1) Normal [Crystal Refraction]:
Each refraction deals DMG equal to 80% Physical ATK/Magic ATK.

(2) Water [Water Refraction]:
Each refraction deals DMG equal to 70% Physical ATK/Magic ATK and applies 1 stack of Frost.

(3) Fire [Fire Refraction]:
Each refraction deals DMG equal to 90% Physical ATK/Magic ATK and applies Burning.

(4) Grass [Grass Refraction]:
Each refraction deals DMG equal to 70% Physical ATK/Magic ATK, triggers Drain, and applies 1 stack of Spore.

(5) Rock [Rock Refraction]:
Each refraction deals DMG equal to 70% Physical ATK/Magic ATK and grants yourself a Shield equal to 40% Physical ATK/Magic ATK.

(6) Electric [Electric Refraction]:
Each refraction deals DMG equal to 70% Physical ATK/Magic ATK and applies 2 stacks of Electrified.

(7) Light [Light Refraction]:
Each refraction deals DMG equal to 70% Physical ATK/Magic ATK and inflicts Disarm for 2s. Focal Point: Refraction additionally deals 40 Holy DMG.

(8) Dark [Dark Refraction]:
Each refraction deals DMG equal to 90% Physical ATK/Magic ATK, and converts 75% of the DMG into healing for yourself.

(9) Psychic [Arcane Refraction]:
Each refraction deals DMG equal to 70% Physical ATK/Magic ATK and restores 8 Energy to yourself.

(10) Dragon [Dragon Refraction]:
Each refraction deals DMG equal to 70% Physical ATK/Magic ATK and Executes enemies with HP below 10%.

3. Exclusive Skill Adjustments

(1) Hypnofly [Healing Dance]:
New effect. Each time you restore HP to an ally, increase their Physical DEF and Magic DEF by 30%.

(2) Ferreday [Swift Whirlwind]:
Cooldown reduced from 10s to 7s. New effect. Each time you deal DMG, gain a Shield equal to 30% Physical ATK, up to 10 times.

(3) Rockfae [Earthquake Stomp]:
Stomp direction adjusted to target the farthest enemy. New effect. Each stomp inflicts Stunned for 1s. During stomping, DMG Reduction increased from 55% to 80%.

(4) Pouchbear [Bear Paw Slap]:
Double-fist ground smash DMG changed from 350% Physical ATK to 350% Physical ATK + 16% of the target’s missing HP.

(5) Eruptoise [Raging Volcano]:
On trigger, HP Recovery changed from 2.5% of missing HP to 40% Magic ATK + 4% of missing HP. Physical DEF increase reduced from 20% to 10%, changed from non-stackable to stacking up to 4 stacks, and duration increased from 5s to 8s.

(6) Pinmantis [Instant Ambush]:
Removed the sword wave when actively cast. Added a passive: after each Cast Spell, your next normal attack releases 1 piercing sword wave, dealing Physical DMG equal to 250% Physical ATK on hit (can critically strike) and triggering Drain.

(7) Lullanimbus [Cloudrise Rainfall]:
New effect. When casting, applies Soothing Moisture to allies on the field.

(8) Papriken [Final Strike]:
Passive normal-attack bonus DMG changed from 15% Magic ATK to 15% Magic ATK + 1.5% of the target’s Current HP. When KO’d, HP loss speed is reduced by 20%.

(9) Alperma [Max Power]:
In the Electric Surge state, added: each time you Cast Spell, your next normal attack fires 1 lightning arc that can bounce between enemies up to 2 times, dealing Magic DMG equal to 120% Magic ATK + 50 on hit and granting yourself a Shield equal to 60% Magic ATK.

(10) Concholotl [Surging Waves]:
New effect. When casting, applies Soothing Moisture to yourself.

(11) Slabpede [Slabpede Toss]:
While using Sit, the Physical DEF increase changed from 40% Physical DEF to 40% Physical DEF + 100. Stone projectile explosion DMG increased from 180% Physical ATK to 210% Physical ATK.

(12) Sealantis [Water Barrier]:
New effect. When casting, applies Soothing Moisture to yourself. Enhanced state duration increased from 6s to 9s.

(13) Bloomella [Personal Fan Club]:
Normal attack range increased from 9 m to 12 m.

(14) Honeybear [Honey Pot Bomb]:
Movement Speed reduction in the Focal Point Volume increased from 30% to 90%. New effect: Attack Speed reduced by 90%.

(15) Gloryfish [Dream Link]:
Cooldown reduced from 16s to 12s.

(16) Garduck [Duck Gathering]:
New effect. When the little ducklings attack, Garduck recovers HP equal to 15% effectiveness of its normal attack DMG.

(17) Slidephant [Trunk Slide]:
Removed the AoE DMG when thrown allies land, as well as the self-damage equal to 15% of your Current HP.

(18) Buckdough [Boomerang Horn]:
New effect. When the horn returns, you gain a Shield equal to 100% Magic ATK.

(19) Condruit [Thunder Dance]:
Cooldown increased from 9s to 11s. The Shield gained when enemies Cast Spell changed from 90% Magic ATK to 70% Magic ATK.

(20) Moewlina [Blinding Mushroom]:
The cast timing has been moved earlier. It will now be cast sooner.

(21) Sweetweet [Bouncing Ring]:
Candy stacks applied reduced from 2 stacks to 1 stack.

(22) Bamboo Weasel [Sticky Rice]:
In the enhanced state, each hit now deals an additional 100% DMG to enemies that have a Shield.

(23) Mobucat [Bat's Luck]:
Cooldown increased from 12s to 15s. Shockwave release pace increased. Magic DMG on hit reduced from 150% Magic ATK to 100% Magic ATK.

(24) Stagbull [Brutal Pincers]:
Added a brief delay before casting.

(25) Fluffalo [Storm Suction]:
Fan-shaped wave lasts 2s. New effect: Swallows flying projectiles within range. Psychic Outburst duration increased from 3s to 5s.

(26) Etheril [Nightmare Bubble]:
Passive shadow projectile DMG changed from 140% Magic ATK + 100 to 200% Magic ATK + 70. Active skill new effect: converts 50% of the DMG into healing for yourself.

4. General Skill Adjustments

(1) Normal [Dash Claw Combo]:
New effect. When used by Normal Ebbies, converts 75% of the DMG into healing for yourself.

(2) Normal [Rending Bite]:
DMG increased from 180% Physical ATK to 280% Physical ATK. New effect. When used by Normal Ebbies, converts 100% of the DMG into healing for yourself.

(3) Normal [Double Claw Strike]:
New effect. When used by Normal Ebbies, makes the enemy Bleed for 10s, dealing Physical DMG equal to 40% Physical ATK per second.

(4) Normal [Bloodthirsty Armor]:
Lifesteal increased from 30% to 40%.

(5) Normal [Veil of Night]:
Duration increased from 3s to 4s.

(6) Fire [Fireball Whirl]:
HP Recovery per fireball hit changed from 50% of DMG dealt + 4% of missing HP to 40% of DMG dealt + 3% of missing HP.

(7) Fire [Veil of Fire]:
Duration increased from 3s to 4s. Fireball-hit Magic DMG increased from 90% Magic ATK to 120% Magic ATK.

(8) Water [Veil of Water]:
Veil duration increased from 3s to 4s.

(9) Grass [Photosynthesis Shield]:
Cooldown increased from 10s to 12s. Shield value changed from 80% Magic ATK + 50 to 80% Magic ATK + 7.5% Max HP + 50. Duration increased from 5s to 8s.

(10) Electric [Veil of Electric]:
Bonus Attack Speed increased from 30% to 100%. Veil duration increased from 3s to 4s.

(11) Rock [Rock Boxing Gloves]:
Physical ATK increase raised from 60% to 120%. Duration increased from 5s to 8s.

(12) Rock [Rock Healing Burst]:
Shield amount increased from 320% Magic ATK/Physical ATK to 400% Magic ATK/Physical ATK. Impact DMG increased from 160% Magic ATK/Physical ATK to 200% Magic ATK/Physical ATK.

(13) Rock [Rock Armor]:
Normal attack enhancement adjusted to deal 100% bonus DMG and spread in a fan-shaped area.

(14) Light [Light Healing Burst]:
Polarized Protection stacks applied increased from 1 stack to 2 stacks. In the Focal Point state, Polarized Protection stacks applied increased from 2 stacks to 4 stacks.

(15) Light [Light Armor]:
Duration increased from 8s to 10s.

(16) Dark [Shadow Protection]:
Cooldown increased from 10s to 12s. Shield value changed from 70% Physical ATK + 30 to 80% Physical ATK + 7.5% Max HP + 50. Shield duration increased from 5s to 8s. Reduced “decrease nearby enemies’ Physical ATK/Magic ATK by 10%” to “decrease the attacker’s Physical ATK/Magic ATK by 30%.”

(17) Dark [Shadow Whirlwind]:
Cooldown reduced from 16s to 14s.

(18) Psychic [Energy Pulse]:
Cooldown reduced from 14s to 12s.

(19) Psychic [Delaying Beam]:
Cooldown reduced from 12s to 9s. Magic DMG changed from 310% Magic ATK + 30 to 320% Magic ATK + 50.

5. Other Adjustments

(1) Increased the DMG cap of exclusive skills for Rayurus, Slambadger, and Ferreday when hitting wild Ebbies from 300 to 600.

(2) Fixed an issue with Mimiquack [Perfect Disguise] where HP Recovery was abnormal. Previously, healing was incorrectly calculated based on Magic ATK. It has now been corrected to the proper Physical ATK scaling.

(3) Fixed an occasional issue where Mobucat [Mobucat Arrives] would fail to release its shockwave after possessing a target.

(4) Improved the Rules description text for Ebby inheritance: when inheriting, the Ebby used as material will be permanently released and cannot be recovered. The relevant Tip has been highlighted in red to remind Trainers to proceed carefully and avoid choosing the wrong one.

(5) Fixed an issue where Triceroshroom [Burrowing Thrust] could be blocked while casting by Arccrystal Giant [Arccrystal Shield] and Sealantis [Water Barrier].

(6) Fixed an issue where control effects such as Taunt and Silence could not interrupt channeling skills.

III. [Hype Series] Adjustments & Optimizations

1. Hero Balance Adjustments and Improvements

(1) [Naughty Eggy] Buff
As a highly mobile warrior-assassin, Naughty Eggy had too little room for error when engaging. To better highlight Naughty Eggy’s early-game Invincible strength, we have boosted its damage output and survivability in the early and mid game.

-Passive "Early Invincible" Lv. +1 adjusted to Lv. +3
-Skill 1 "School’s Almost Out" is now directly upgraded to the effect of the Perk Card "Spring Strides". The card has been temporarily removed.
-Ultimate "Naughty Strike" cast range increased by 20%. Knock-up height reduced to prevent cases where the target cannot be hit.

(2) [Rosie] Buff
As a marksman, Rosie lacks self-protection tools, so we have slightly increased her survivability and damage output.

-Skill 1 "Marking Arrow" now immediately adds 20% Movement Speed on hit for 1 second
-Skill 2 "Bomb Arrow" full-charge time reduced from 1 second to 0.5 seconds
-Improved the damage output of Rosie’s Ultimate "Hurricane Force"
Lv. 1 DMG adjusted from 8+0.5*Physical ATK to 10+0.6*Physical ATK
Lv. 2 DMG increased from 8+0.65*Physical ATK to 13+0.7*Physical ATK
Lv. 3 DMG increased from 8+0.8*Physical ATK to 16+0.8*Physical ATK

(3) [Kangaroo Doodee] Buff
Kangaroo Doodee relies on dash skills to deal damage in combat, but its damage efficiency is only average among Warriors. We have adjusted Skill 1 cooldown and passive damage output.

-Passive "Fists of Fury" base DMG increased from 15+0.15*Physical ATK to 20+0.2*Physical ATK+1*Lv.
-Skill 1 "Sidestep Slide" cooldown reduced from 11/10/9/8 to 9/8/7/6

(4) [Energy Kid] Controls Improved

-After casting Skills 1 and 3, button interaction is no longer disabled. Skills can be buffered for smoother casting.

(5) [Knife & Shield Dog] Adjustments
As a newly released warrior-assassin, Knife & Shield Dog’s Execute payoff came too late. We have increased the benefits from stance charge gain.

-Passive skill "See Through" slightly increases the Execute payoff from Enhanced Normal Attack, making the "Break Defense → Execute" loop smoother
-Shield duration reduced from Permanent to 6 seconds
-"Curtain Call" DMG increased from 60+1.4*Physical ATK+4*Lv. to 60+1.5*Physical ATK+.

(6) [Von Dango] Nerf
As a tank hero, Von Dango not only has excellent sustain, but also strong engage initiation and damage output, allowing it to quickly eliminate backline damage dealers. We have reduced its engage and damage output.

-Skill 1 "Glutinous Strike" DMG reduced from 25+30% Magic ATK+4% Max HP to 25+30% Magic ATK+3% Max HP
-Skill 2 "Orb Dash" dash distance reduced. Cooldown is now fixed at 8 seconds.
-Ultimate "Bouncy Tangyuan" dash distance reduced. DMG reduced from 25+30% Magic ATK+5% Max HP to 25+30% Magic ATK+3% Max HP. Cooldown adjusted from 30/28/26 to 34/32/30

(7) [Reddy] Nerf
As a high-sustain Warrior, Reddy’s Shield scales with ATK. With stacking, Reddy can fight on the frontline for long periods while maintaining steady Physical DMG. We have reduced its Shield strength and mobility.

-Skill 1 "Flashblade Slash" 30% Movement Speed boost duration reduced from 3 seconds to 2 seconds
-Skill 2 "Blade Breaker" overall DMG adjustments:
-First hit DMG adjusted from 15+75% Physical ATK to 10+60% Physical ATK
-Second hit DMG adjusted from 20+80% Physical ATK to 15+80% Physical ATK
-Second hit launch Stunned duration reduced from 1 second to 0.5 seconds
-Third hit slow duration reduced from 3 seconds to 2 seconds
-Shield Physical ATK scaling reduced from 100% Physical ATK to 70% Physical ATK. Shield duration reduced from Permanent to 6 seconds.

(8) [Gray, the Painted Maiden] Nerf
After fixing the passive slow issue, Gray, the Painted Maiden can kite Rivals more effectively. We have reduced her damage output and mobility to better fit the current Nature.

-Skill 1 "Pearl Trick" adjusted from 51+0.65*Magic ATK to 36+0.55*Magic ATK
-Skill 2 "Painted Phantom" cooldown adjusted from 12/11.5/11/10.5 to 14/13.5/13/12.5
-Skill 2 "Painted Phantom" Clone duration adjusted from 6 seconds to 4/4.5/5/5.5 seconds

2. Card Adjustments

(1) Hero-Exclusive Cards

-[Minty] Card "Unconditional Love" adjusted from Epic quality to Supreme quality
-[Gray, the Painted Maiden] Card "Pearl Prank" adjusted from Epic to Supreme quality
-[Gray, the Painted Maiden] Card "Psychic Flow" adjusted from Rare to Epic quality
-[Viper Ning] Card "Kunlun Art: Seal" adjusted from Epic to Supreme quality
-[Von Dango] Card "Bouncy Tangyuan" quality increased from Epic to Supreme. Bounces increased from 5 to 6.
-[Liefka] Card "Roll to the End" quality increased from Epic to Supreme

(2) Perk Card Adjustments

-[Double Shot] Effect Buffed
Old: When ranged characters perform a normal attack, fire an arrow at one random enemy other than the main target, dealing 30% normal attack DMG.
New: When ranged characters perform a normal attack, fire an arrow at one random enemy other than the main target, dealing 55% normal attack DMG.

-[Ultimate Burst] quality adjusted from Supreme to Epic

-[Rap Moment] Soundwave spread radius increased

-[Open Treasure] quality adjusted from Rare to Epic

-[Kitty Punch] cooldown is now calculated separately for each enemy. Quality adjusted from Epic to Supreme.

-[Meow’s Big Slap] Effect Nerfed
-Old: Dealing DMG knocks the target airborne and Executes heroes below (5+0.015*your bonus Max HP)% Max HP, restoring 50+10% of your HP. Knocked-back enemies explode on landing and deal Magic DMG.
-New: Dealing DMG knocks the target airborne and Executes heroes below (5+0.008*your bonus Max HP)% Max HP, restoring 50+10% of your HP. Knocked-back enemies explode on landing and deal Magic DMG.

-[Airbag] Effect Nerfed
-Old: HP +250. Restore 20 HP every 5 seconds. After staying close to an enemy for 2 seconds, enhance your next normal attack to deal an additional (50+5% Max HP) DMG, and gain Max HP equal to 25% of that DMG. Cooldown: 6 seconds.
-New: HP +250. Restore 20 HP every 5 seconds. After staying close to an enemy for 2 seconds, enhance your next normal attack to deal an additional (50+4% Max HP) DMG, and gain HP equal to 20% of that DMG. Cooldown: 8 seconds.

-[Kinetic Guard] Effect Nerfed, and the Rare card has been removed
Old: Your dash skills grant you 12/18 Physical DEF and Magic DEF. This effect can stack up to 6 stacks and lasts 10 seconds.
New: Your dash skills grant you 7/12 Physical DEF and Magic DEF. This effect can stack up to 6 stacks and lasts 8 seconds.

-[Double Pursuit] Effect Nerfed
Old: Every 4 seconds, enhance your next normal attack. The enhanced normal attack deals (20+140% Physical ATK) Physical DMG and immediately follows up with another normal attack.
New: Every 8 seconds, enhance your next normal attack. The enhanced normal attack additionally deals one instance of (20+70%) Physical ATK DMG.

3. Bug Fixes and Improvements

-Fixed an issue where "Transform" could cause certain equipment/skill special effects, such as [Blazing Robe], to disappear
-Fixed an issue where upgrading [Snuffles the Elephant] Ultimate did not actually increase Ultimate DMG
-Fixed an issue where [Student Helper] could fail to dash successfully if interrupted while using "Shining Dash"
-Fixed an issue where [Aurora Goddess] could fail to Cast Spell if interrupted while using "Aurora Outburst"
-Fixed an issue where, after obtaining "Bouncy Tangyuan", [Von Dango] could not have Ultimate cooldown refreshed by "Encore"
-Fixed an issue where [Naughty Eggy] had a shorter attack range on Skill 2 "Clap Clap Clap" than its normal attack range
-Fixed an issue where [Liefka]’s Leopard Blast would disappear if Skill 3 was interrupted

IV. Fright Night Escape
Balance Adjustments

1、Survivor Adjustments

(1)Noble - Dorothea (Buff)
The survival buffs provided by "Byron Gold" were on the weak side. This adjustment increases the Noble's support strength:
- When there is only 1 Noble, the number of times "Philanthropy" can be used is increased from 5 to 6
- "Byron Gold" now provides the same invisibility effect as "Substitute"
- Added multi-character diminishing returns: when there are 1/2/3+ Nobles, "Philanthropy" can be used 6/4/2 times

(2)Butler - Lloyd (Buff)
"Soul-Stealer" is riskier than other rescue skills and offers weaker self-protection. This adjustment increases the Butler’s margin for error:
- While using "Soul-Stealer" to carry a downed teammate, the carried teammate is no longer visible through walls
- Ghost stun duration increased from 1 second to 1.5 seconds

(3)Scientist - Evander (Buff)
This adjustment improves negative experiences for certain factions when facing the Scientist and lowers the threshold for earning mining rewards:
- The flight path of the Extrinsic Death Butterfly is hidden from the Hunter
- Expanded the judgment window for "Super Perfect Shovel"

(4)Bishop - Lance (Buff)
This adjustment improves negative experiences for certain factions when facing the Bishop:
- Survivors can see inside Misty Moon Singularity when they are at 2.5x its radius

(5)Alchemist - Hera (Buff)
"Phlogiston", effectively the Alchemist’s mining buff, currently has low acquisition efficiency. This adjustment lowers the threshold for earning rewards with the Alchemist:
- All Survivors can now Pick Up "Phlogiston". Settlement EXP and mining progress are Even Split with the Alchemist

2、Hunter Adjustments

(1)Mute Girl - Stella (Buff)
"Ghostly Claw" had a low margin for error in the early, low-Lv. phases. This adjustment improves the Mute Girl’s initial margin for error:
- The in-match Growth effect "Second Claw" is now owned by default (if the claw misses, it can be used once more within a short time)
- The Basic Growth effect "Second Claw" has been changed to "Fast Charging": energy accumulation speed +100%

(2)Vengeful Clown · Abba (Buff)
The Burst path Growth had a lower-than-expected margin for error in late-game multi-player brawls. This adjustment increases the strength of the Vengeful Clown’s Burst path:
- For the Basic Growth "Charge Sprint", in Co-op Mode the number of uses is increased from 2 to 3
- The Advanced Growth "Fatal Wheel" gains a new effect: after scoring a knockdown while in Fatal Wheel state, the Fatal Wheel state will refresh immediately and last for 6 seconds

3、Badge Adjustments

(1)Survivor Badge "Slow-Simmered Flame" (Buff)
- Base mining speed increased from 0.1/0.15/0.2 to 0.15/0.2/0.3

(2)Hunter Badge "Siren’s Gaze" (Buff)
- Activation requirement changed from "not eliminated" to "not downed"
- In Co-op Mode, the number of Survivors required to be not downed to trigger is increased to 2

Ranked Mode Adjustments

1、Optimized the point-gain rules for both factions in Ranked Mode matches at Gold and above.

Optimizations and Bug Fixes

1、Fixed an issue where The Cap'tain’s "Siren Wreckage" could pass through tall obstacles without crashing via specific actions.
2、Fixed an issue where multiple Student Council President characters using "Genuine Imitation" on each other could result in a non-existent outfit appearing.
3、Fixed an issue where using the Soldier's  "Smoke Bomb" on Lecturer in Red right as their Fly state was about to end could cause their book to remain visible through walls for the entire match.

V. Crazy Farm Optimization

1、Fixed an issue where upgrading the Fruit Spirit Backpack could incorrectly deduct assets. Log back in to Crazy Farm after the update to recover them.

2、Improved the Skyreach Vine’s physics collisions. It is now easier to climb.

VI. Team-Up Lobby Optimization

The start flow in the Team-Up Lobby has been improved. Players can get ready on Eggy Island or start the party.

VII. Horror Hunters Adjustments & Improvements

1. Improved the Prize Ticket interaction in the G.E. Mart Main Lobby. You can now choose to spend Prize Tickets directly to exchange for rewards.

2. Improved Huggy Teddy's transformation display.

3. Enhanced the button tip display when the Potion of Revival is available.

 

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