Hey there!
The brand-new Party Season “Treasures' Homecoming”is here! Unlock the beauty of Eastern relics and solve the mysteries of the New World Museum with new friends!
To ensure all players have a great gaming experience, we will be performing a zero-downtime maintenance between#cff3300 10:00-10:30 on 7 Jan. We will make another announcement notifying you about the end of the update once it's been concluded. Details of this update are as follows:
【Season Update】
I. Treasures' Homecoming - Party Season: Eggy Island Update
Update Time: 9 Jan, 00:00 (UTC+8)
At 00:00 on January 9, the brand-new Party Season begins! The new “Treasures' Homecoming” Season Event Volume will be available, and Eggy Island will host an Eastern Relics Exhibition! Ancient screens, beautiful paintings, precious bronze artifacts, the Four Great Inventions, and even the feisty Terracotta Warrior Eggy will all make their debut! Join the fun, become part of the artwork, and showcase your style alongside the relics in the exhibition!
II. Treasures' Homecoming - Party Season: Treasure Update
Event Time: 9 Jan, 00:00 - 26 Feb, 23:59 (UTC+8)
Treasures' Homecoming - Party Season: Treasure Update
Event Details: On January 9, the brand-new Party Season “Treasures' Homecoming” begins! Floral Envoy Yingluo, holding the fragrant key, becomes the eternal guide on the journey home. Porcelain Gaibao, filled with longing for companions, embarks on a soul-stirring return. Next stop, Final Stop: Home. There, Painted Beauty Fangyi awaits with ink in hand.
As the first ray of moonlight falls upon the museum dome, the thousand-year-old artifact spirits follow the starlight and return home guided by fragrance—warm winds greet you in the homeland, welcome back~
Treasures' Homecoming - Party Season Treasure Draw x10 50% Off Benefit:
During the Treasures' Homecoming Party Season, when you first obtain any non-hidden Epic or non-hidden Supreme Treasure in the Party Season Treasure, you can enjoy a 50% discount on the next Draw x10!
III. Treasures' Homecoming Season Stage
Update Time: 9 Jan, 00:00 - 26 Feb, 23:59 (UTC+8)
Themed Party Season stages for Treasures' Homecoming are here! Embark on an adventure in the world of treasures!
IV. Treasures' Homecoming - Party Pass
Event Time: 9 Jan, 00:00 - 26 Feb, 23:59 (UTC+8)
The Treasures' Homecoming Party Pass is now available!
1. Participate in Activity goals to get the premium outfit "Merchant Outfit", accessories, and loads of other rewards! Buying the Party Pass and completing Activity goals will also nab you Epic Outfits such as Terracotta Warrior Sangmi, Bronze Statue with Golden Mask, and Peaceful Waters Vessel, as well as Shiny Coins, Egg Coins, and Season Party Pass Goal Completion Cards!
2. Experience from the Museum Mania Party Season Party Pass will be automatically converted into Fashion Badges during server maintenance.
V. Treasures' Homecoming Party Season Goals Now Available
Event Time: 9 Jan, 00:00 - 26 Feb, 23:59 (UTC+8)
Event Details:
(1) The brand-new Treasures' Homecoming Party Season goals are live! Complete the weekly phase goals to earn tokens and exchange them for rewards such as the "Lotus and Crane Square Vessel" outfit, "Coin Glasses" facial accessory, and "Jiahu Bone Flute" waist accessory.
(2) The brand-new Party Season Story is now available: Participate in the Party Season story to receive rewards such as the Homeward Copper Coin and the Passionate Dance action!
VI. Treasures' Homecoming Season Total Top-up Event Starts!
Event Time: 9 Jan, 00:00 - 26 Feb, 23:59 (UTC+8)
Event Details: During the event, top up to get awesome Shiny Coin rewards! Get up to 66 Shiny Coins!
VII. Treasures' Homecoming Season Packs on Sale!
Event Time: 9 Jan, 00:00 - 26 Feb, 23:59 (UTC+8)
Event Details: Go to Shop - Packs to get a 62% discount on Shiny Coins!
【Event Updates】
I. Classic Elegance Map Creation Contest Begins
Creation Period: 9 Jan, 00:00 - 22 Jan, 23:59 (UTC+8)
Event Details: Have you ever longed for the charm and elegance of the East? The first international “Classic Elegance” Creative Map Creation Contest is about to begin! Creators can design and build maps around the “Classic Charm” theme to earn Egg Coins. On January 16, the contest will join the Imperial Fete event, bringing even more exposure to your maps!
II. Eggyhood Mall Update
Listed Time: 9 Jan, 00:00 - 26 Feb, 23:59 (UTC+8)
The Eggyhood Mall has exciting new arrivals! Check out the Fairytale Scarecrow outfit, the Stilt Battle action, Lazy Banana Yoyo, the Eggy Sugar Art back accessory, and the Celebrate Birthday Together emoji. Join Eggyhood events to collect Eggyhood Gathering Coins and exchange them for rewards!
III. Ebby Exploration Team
Event Time: 9 Jan, 00:00 - 22 Jan, 23:59 (UTC+8)
New Ebbies content is here! Eggies can participate in the Event and complete a series of Ebby-related goals to get the Boggalo Ecological Info Card, plus a ton of free Ebby development items! You might even encounter an Exotic Boggalo!
IV. Peggy Birthday Event
Event Time: 9 Jan, 00:00 - 18 Jan, 23:59 (UTC+8)
Event Details: On January 9, send “Happy Birthday, Peggy” in the party to instantly receive an exclusive Avatar Frame. Complete goals to collect Peggy Commemorative Coins—reach the required milestones to earn Peggy Theme Rare emoji rewards!
V. Learning Week: 7-Day Sign-In
Event Time: 10 Jan, 00:00 - 22 Jan, 23:59 (UTC+8)
Event Details: Log in and sign in during the event to claim rewards! The Eureka emoji and Devout Triple Bow action are waiting for you!
VI. Sword in the Stone Arrives
Event Time: 13 Jan, 00:00 - 29 Jan, 23:59 (UTC+8)
Event Details: During the event, use Shiny Coins to join the Lightbox Snap Drawing prize pool. For as little as 20 Egg Coins, you can get the brand-new Special Interaction outfit “Sword in the Stone,” the “I'm Not Crying” emoji, Shiny Coins, and more awesome rewards. Don’t miss out!
VII. Free Shiny Coins in Weekend Hustle!
Event Time: 12 Jan, 00:00 - 18 Jan, 23:59 (UTC+8)
Event Details: Weekend Hustle—Shiny Coins giveaway! Complete goals to claim 6 Shiny Coins, the Traffic Light action, and a Ranked Party Protection Card! Invite your Eggy friends to join and enjoy the rewards!
VIII. The Supreme Back Accessory "Sacred Azure Feathers" will be delisted
Delisting Time: 15 Jan, 23:59 (UTC+8)
Event Details: The Supreme Back Accessory "Sacred Azure Feathers" Treasure will be delisted at 23:59 on 15 Jan (UTC+8). Don't miss out!
【Game Mode Updates】
I. Fright Night Balance Adjustments
Update Time: 7 Jan, 00:00 (UTC+8)
1. Survivor Balance Adjustments:
(1) Soldier - Toland (Buffed)
Due to the instability of visual obstruction caused by smoke, Soldiers may not be able to reliably provide support even in advantageous terrain corners. Therefore, we've optimized the mechanics:
- "Smoke Bomb" throw distance has been adjusted from a fixed 5 meters to: tap for the same distance, hold to drag and throw between 5~40 meters
- New effect for "Smoke Bomb": Survivors' vision is less affected, and upon first entering the smoke, they become Invisible for up to 1 second; leaving the smoke cancels invisibility
- Advanced Growth "Concealing Smoke" invisibility duration increased from 1 second to 3 seconds; effect ends upon leaving the smoke
- Active "Smoke Bomb" base cooldown adjusted from a fixed 25 seconds to a base of 23 seconds, with an additional 5 seconds cooldown for each extra Soldier
(2) Demolition Master - Su (Buffed)
At peak Egg Ranks, Demolition Master's stats for distraction and rescue are below average. Therefore, we've focused on enhancing their distraction abilities:
- New effect for "Demolition Art": When both Hunter and Survivor are hit simultaneously, the knockback is increased; if the Hunter is pushed into an obstacle or falls from a height, they are Stunned for an additional 1.5 seconds and slowed by 50%
- New effect for passive "Persecution Thrill": If your Bomb hits both Hunter and Survivor within 30 meters, it also Triggers the Accelerate effect (gain 50% speed boost for 2 seconds)
- The active skill "Demolition Art" now has a base cooldown of 23 seconds instead of a fixed 25 seconds. For each additional Demolition Master, the cooldown increases by 5 seconds.
(3) Noble - Dorothea (Buff):
As an early-game kiting role, the Noble's match kiting stats have long been below average. With limited margin for error when using Terrain to become Invisible and evade, we've made the following buffs to the Noble:
- The active skill "Substitute" now grants invisibility identical to the badge "The Emperor's New Clothes," and grants 50% Accelerate while Invisible.
2. Hunter Balance Adjustments:
(1) Mute Girl - Stella (Buff):
As the most Basic and beginner-friendly Hunter, her data performance in high-level Egg Rank matches has been weak. This time, we've focused on buffing the "Ghostly Claw" for better performance in short board areas:
- New effect for the active skill "Ghostly Claw": Moving or charging skills accumulates energy. When fully charged, Ghostly Claw is enhanced: Stunned duration increases by 50% and it can cross low obstacles. Hitting a Survivor removes the enhanced state. (Moving 100 meters or charging for 2 seconds fully charges energy. The enhanced Ghostly Claw can pull Survivors without being blocked by obstacles.)
- The base Stunned duration of Ghostly Claw is increased from 1.5 seconds to 2 seconds.
- The range of the Intermediate Growth "Giant Claw" is increased from 33% to 50%.
- The progress regression value of Advanced Growth "Destructive Clutching Claw" on Steam Boiler is increased from 10% to 15%, with a maximum regression of 60% per Steam Boiler (only applies to progress regression caused by Ghostly Claw).
3. Fright Night Escape Beginner Guide is now available. Players who haven't experienced Fright Night Escape can quickly get familiar with the gameplay through the guide. (An entrance will be added in future updates, allowing veteran players to participate as well.)
II. "Who's Rotten?" New Season Begins
Event Time: 9 Jan, 00:00 - 22 Feb, 23:59 (UTC+8)
The new season of Who's Rotten? is here! Join the ranked mode every day from 19:00 to 21:00 (UTC+8)!
III. Amazing Ebby
1. Ebby Exclusive Skill Optimization Adjustments
(1) The cooldown of the following Ebby exclusive skills has been reduced by 4 seconds, increasing skill usage frequency: Dynafox, Deviline, Sirias, Serpup, Pinmantis, Specoon, Concholotl, Banachomp, Mocklamp, and Pouchbear.
(2) Whalectric's exclusive skill <Electric Fountain> rework: After channeling electricity for 4 seconds, releases an attack that deals 440% Magic ATK + 220 Magic DMG to enemies in range, and generates a Shield for allies based on 8.5% of the caster's Max HP + 145. Also applies the Electric Surge status (normal attacks deal an additional 30% Physical ATK/Magic ATK + 10 Physical/Magic DMG, with a trigger interval of 0.5 seconds). The caster takes significantly reduced DMG during casting. Each time an allied Electric-type Ebby casts a skill, this skill's effect increases by 9% (up to a maximum of 36%).
(3) Slambadger Exclusive Skill <Whatcha Lookin' At> Rework: Slams the target with a headbutt, dealing 400% Physical ATK + 50 + 15% of the target's current HP as Physical DMG to enemies within range, and inflicting knockback and slow effects on enemies other than the target. Then initiates a [Duel] with the target, during which both sides can only use normal attacks. Slambadger is immune to control effects and deals 20% additional DMG to the target. DMG taken from enemies other than the target is reduced by 80%. Lasts for 6 seconds.
(4) Batty Exclusive Skill <Electromagnetic> Rework: When an allied Electric Ebby (including itself) casts a skill, enters an enhanced state for 3 seconds. During this time, normal attacks deal an additional 140% Physical ATK + 15 as Physical DMG and apply 5 stacks of Electrified. Each hit also grants a Shield equal to 30% Physical ATK + 30 (1 stack per hit, trigger interval: 0.2 seconds).
(5) Bloomella Exclusive Skill <Personal Fan Club>: Now, when a Spirit attacks, there is a 30% chance to apply 1 stack of Spore to the target. Spirit DMG has been adjusted from 35% Magic ATK to 40% Magic ATK, and healing has been adjusted from 12% Magic ATK to 15% Magic ATK.
(6) Slimester Exclusive Skill <Slime Form>: Enhanced normal attack logic adjusted—now, every 12 seconds, the next normal attack launches an explosive waterball, dealing 280% Magic ATK as Magic DMG to enemies within range and applying 2 stacks of Frost. When the Slime Form Passive Effect is triggered, the cooldown for the enhanced normal attack is refreshed.
(7) Arachnivolt Exclusive Skill <High Pressure Web>: The Stunned duration caused by ambush has been increased from 1 second to 1.5 seconds. The residual DMG from the web has been adjusted from 60% Magic ATK per second to 90% Magic ATK per second.
(8) Ferreday Exclusive Skill <Swift Whirlwind>: Now releases Swift Whirlwind behind the targeted enemy, increasing the chance to hit more targets.
(9) Solflarac Exclusive Skill <Electro Mark>: The duration of Electro Mark has been increased from 6 seconds to 20 seconds, and only one marked enemy can exist on the field at a time.
(10) Rayurus exclusive skill <Food Toss>: When actively used, increases self Attack Speed by 40%, and normal attack deals an additional 30 Holy DMG. Focal Point: Further adds 20% Attack Speed and 15 Holy DMG.
(11) Aros exclusive skill <Divine Domain>: The magic array DMG is adjusted from 175% Physical ATK + 175% Magic ATK to 225% Physical ATK + 225% Magic ATK. Allies within the magic array cannot be KO’d and are immune to control effects. When the magic array disappears, the HP restored to allies is adjusted from 100 to 100 + 12% of lost HP.
(12) Mocklamp exclusive skill <Condensed Light>: Increases the explosion range of Light Ball and throws it behind enemies, increasing the chance to hit more targets. The aura effect is removed and adjusted to apply 1 stack of Focal Point to all allied Light Type Ebby.
2. General Skill Optimization and Adjustments
(1) Guardian positioning skill <Water, Fire, Grass, Rock, Electric Element Shield>: Shield value is adjusted from 10% of the caster’s Max HP + 120 to 10% of the caster’s Max HP + 180. If the casting Ebby shares the same element as the Shield, an additional 50% Shield is provided.
(2) DPS positioning skill <Crystal Refraction>: Reflected laser DMG is adjusted from 90% Magic ATK to 70% Magic ATK. Skill cooldown is adjusted from 15 seconds to 17 seconds.
(2) Grass skill <Leaf Whirlwind>, Fire skill <Meteor Impact>, Rock skill <Rockslide>: Skill cooldown is adjusted from 16 seconds to 12 seconds.
(3) Grass skill <Leaf Spiral>: Boomerang DMG to enemies along its path is adjusted from 120% Physical ATK to 180% Physical ATK.
(4) Grass skill <Spore Bomb>: Explosion DMG is adjusted from 200% Magic ATK + 50 to 240% Magic ATK + 50.
(5) Grass skill <Siphoning Bud>: Total DoT is adjusted from 480% Magic ATK to 720% Magic ATK.
(6) Fire skill <Blast Fireball>: Fireball DMG adjusted from 200% Physical ATK + 20 to 280% Physical ATK + 20. Stunned duration adjusted from 1 second to 2 seconds.
(7) Fire skill <Flame Shield>: Shield adjusted from 80% Magic ATK + 50 to 90% Magic ATK + 120. DMG to surrounding units adjusted from 30 to 20% Magic ATK + 10.
(8) Light skill <Rain of Light Cones>: Skill cooldown adjusted from 15 seconds to 11 seconds.
(9) Light skill <Flashbang>: Flashbang DMG adjusted from 200% Magic ATK + 50 to 280% Magic ATK + 50.
(10) Light skill <Refracted Lightwave>: Refracted DMG adjusted from 280% Physical ATK + 50 to 320% Physical ATK + 50. Disarm duration adjusted from 3 seconds to 4 seconds.
(11) Electric skill <Lightning Arrow>: Lightning Arrow DMG adjusted from 200% Physical ATK + 40 to 280% Physical ATK + 40. Crit rate boost duration adjusted from 5 seconds to 8 seconds.
(12) Electric skill <Electric Chain>: The arc now repeatedly launches between enemies. DMG adjusted from 240% Physical ATK to 180% Physical ATK. When hitting the same target repeatedly, DMG is reduced by 50%.
(13) Dragon skill <Tectonic Hurricane> reworked: Slam the ground to deal 150 Physical DMG and generate 4 Tornadoes. Tornadoes track targets and deal 70% Physical ATK + 70% Magic ATK + 50 Physical DMG to targets, 25% Physical ATK + 25% Magic ATK + 50 Physical DMG to enemies along the path, then return and restore 25% Physical ATK + 25% Magic ATK HP to the caster.
3. Trainer Skill Optimization and Adjustments
(1) Ballistic mechanism removed; all Trainer skills now take effect instantly.
(2) Healing Pellet: Range adjusted from 10 meters to 15 meters, main target receives 25% increased healing effect.
(3) Purification Ball: Added an energy storage mechanism, allowing up to 2 charges. When released, it removes all control and debuff effects from the target and grants brief immunity to DMG. Additionally, for the next 4 seconds, any new control effects applied will have their duration reduced by 50%.
(4) Interference: The duration of Interference has been adjusted from 4 seconds to 6 seconds.
【Farm Update】
I. Farm "Egg Animals" Volume Now Open
Release Time: 9 Jan, 00:00 (UTC+8)
After 00:00 on January 9, the Farm Ranch Level cap will be raised from Lv.30 to Lv.40. Upgrading your Ranch Level unlocks Egg Animals - Duck. The maximum number of animals you can keep in the Egg Animals area will also increase from 4 to 8. Come check it out!
II. New Ranch Product Orders Added to Farm
Release Time: After the update on 8 Jan
After the maintenance update on Jan 8, new livestock product orders will be added to the Processing Factory.
【Workshop Update】
I. New Map Treasure Feature
The brand new Map Treasure feature is now live! Map Treasure includes two prize pools: Rare and Normal. Prizes are drawn using a dual-wheel structure. Additionally, Map Treasure supports the use of custom currency. Builders, come give it a try!
II. Template Update
Added a batch of Tower Defense Templates with different gameplay mechanisms.
III. Item System Update
1. Item Function Adjustments:
(1) You can now use the [get the outfit unit of the item] block to obtain Items in the scene, and all Unit-related features can be used on this Unit.
(2) When an Item is created in the scene, it can trigger the Unit prefab creation Event set for the Item's outfit, and inherit properties such as Physics and Decorator from the Unit prefab.
The above adjustments only take effect for new maps created after the update.
2. Removed the "Reference scene objects" property; now only Unit prefabs can be referenced as the Item's outfit.
【Adjustments & Optimizations】
I. Emoji Wheel Optimization
Update Time: After the update on 8 Jan
On the island, tap [Emoji Wheel] and select the [Match] button to directly change your backpack outfits on the island. Give it a try!
II. Ranked Parties Optimization and Adjustments
Update Time: After the update on 8 Jan
Eggies who reach the Phoenix Egg Rank in Ranked Parties will no longer automatically lose Performance Points even if they don’t participate for a while!
For more information about the game, you can follow the official accounts below
• Official Site: https://www.eggyparty.com/
• Facebook:https: www.facebook.com/EggyPartyGlobal/
• Instagram:https: www.instagram.com/eggypartyglobal/
• TikTok:https: www.tiktok.com/@eggypartyglobal
• Discord: https://discord.gg/eT5AUaZVKh
• YouTube:https: www.youtube.com/@eggypartyofficial